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 White Blackout, 4:13 min length

 Every day at sunset, when dayli
 ght vanishes and artificial lig
 ht governs our visual perceptio
 n, the mobile exhibition pavili
 on Pleinmuseum unfolds its 156
 square meters projection surfac
 e to become a temporary art scr
 een in urban environment.

 The short film ‘White Blackout’
  relates to this architectural
 transformation from white cube
 to black box and – while the in
 tensity of the natural afternoo
 n light decreases – reveals it
 s underlying computer calculati
 on processes and translates the
 ir numerical patterns into a vi
 rtual sunrise.

 Based on a color spectrum of 25
 6 levels of gray, every pixel o
 f an image has a brightness val
 ue ranging from 0 to 255, with
 white being defined as 255 and
 black equaling 0. Although ‘Whi
 te Blackout’ is in fact only di
 splayed in black and white, the
  missing grey shades re-emerge
 as the three-digits number 255
 appears actually brighter on th
 e monitor than the one-digit nu
 mber 0.

 ‘White Blackout’ splits the pro
 jector’s light into its digital
  components, renders artificial
 light in its original color val
 ues and by this refers to the t
 echnical equipment of Pleinmuse
 um as such.

 Although originally produced fo
 r Pleinmuseum, ‘White Blackout’
  has meanwhile gained an autono
 mous status. It was recently se
 lected for the 2007 line-up of
 ‘The Int’l Fest of Cinema and T
 echnology’ in Orlando and scree
 ned at various festivals such a
 s the ‘Biggest Visual Power Sho
 w Essen 2006’ and the ‘Amsterda
 m Film eXperience 2006’.