Index | White Blackout | Preparations | Project | Documentation | Start |
White Blackout, 4:13 min length
Every day at sunset, when dayli
ght vanishes and artificial lig
ht governs our visual perceptio
n, the mobile exhibition pavili
on Pleinmuseum unfolds its 156
square meters projection surfac
e to become a temporary art scr
een in urban environment.
The short film ‘White Blackout’
relates to this architectural
transformation from white cube
to black box and – while the in
tensity of the natural afternoo
n light decreases – reveals it
s underlying computer calculati
on processes and translates the
ir numerical patterns into a vi
rtual sunrise.
Based on a color spectrum of 25
6 levels of gray, every pixel o
f an image has a brightness val
ue ranging from 0 to 255, with
white being defined as 255 and
black equaling 0. Although ‘Whi
te Blackout’ is in fact only di
splayed in black and white, the
missing grey shades re-emerge
as the three-digits number 255
appears actually brighter on th
e monitor than the one-digit nu
mber 0.
‘White Blackout’ splits the pro
jector’s light into its digital
components, renders artificial
light in its original color val
ues and by this refers to the t
echnical equipment of Pleinmuse
um as such.
Although originally produced fo
r Pleinmuseum, ‘White Blackout’
has meanwhile gained an autono
mous status. It was recently se
lected for the 2007 line-up of
‘The Int’l Fest of Cinema and T
echnology’ in Orlando and scree
ned at various festivals such a
s the ‘Biggest Visual Power Sho
w Essen 2006’ and the ‘Amsterda
m Film eXperience 2006’.